In the previous episode of RTS Galore! I’ve talked about Populous and its gamification of the conflict between two selfish and cruel deities. In the second episode, I’m going to talk about another game developed by Bullfrog—PowerMonger (1990). This time, we’ll witness the conflict devoid of any divine presence.
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RTS Galore! Episode 1: Populous
It was an early December morning. The streets were still engulfed in darkness when I took a sip of fresh coffee. Clouds were gathering above the horizon, and lightning flashes in the distance heralded a coming storm. Then it hit me! I have to play as many RTS games as I possibly can! Because of reasons, you know. It seemed a perfectly logical decision for me at the moment; why the hell haven’t I thought about it earlier?
Edit: There is another thing I should’ve thought about earlier: the need to establish a more solid framework to avoid misunderstandings and make the series less arbitrary and more. Here it is.
So join me on this lengthy, turbulent, and perilous journey through those worlds filled with violence, warfare, moral bankruptcy, and intense mouse-clicking! We’ll start with Populous.
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