[Cleaning the Backlog] Ascendancy
Ascendancy is not a turn-based strategy game but a real-time one with an active pause. The genre’s usual production-science-food triangle helps build, research, and grow faster. You colonize planets, build ships, meet other races, wage colonization wars, and eventually stop playing. Nothing is pretty much out of the ordinary at first glance. But in contrast…
The Magic of Cartography
Maps are awesome. They are useful, informative, and often gorgeous. Maps in computer games are especially useful, informative, and almost always gorgeous. No matter which genre of computer games we pick, maps take an inherent part in the design.