Battleborn: Speaking Ill of the Dead

Battleborn’s story is short and tragic. Released by Gearbox just a couple of weeks before Blizzard’s Overwatch, this hero shooter fell in a deadly whirlpool of unflattering comparisons despite being a pretty different game. In the public consciousness, those two games became counterparts, and Randy Pitchford’s attempts to emphasize differences between them fell in vain. Ironically though, Battleborn’s weaknesses lay also in its differences from Overwatch, not just in similarities. In the light of the latest news about Battleborn shutting its servers in January 2021, I just had to look back at it. For it is not only for successful games to be remembered: flops also deserve their place in history.